EcoAtlantis
The EcoAtlantis Project is based on the concept of a 3D underwater city-building game developed in line with the “Life Below Water” theme, which is Goal 14 of the United Nations Sustainable Development Goals. The game takes place in the depths of an ocean polluted by humanity and tasks the player with cleaning up and rebuilding this ecosystem alongside underwater creatures. In this city-building game, players will develop their city using core mechanics such as budget, energy, and resource management, while simultaneously striving to protect the environment. The game is also planned to include disaster and crisis scenarios aligned with its theme. The project will be developed using the Unity game engine and the C# programming language; a low-poly design approach is being considered for the visual style.